


This realistic shark simulation gives you an amazing experience. Are you ready to get hooked up to an awesome shark hunting free online game? Are you looking for something different and in mood of relaxing? This fun and exciting wild shark hunting game is going to keep you engaged for hours. Updated to fix a 1.19 change to the javascript (now script) module type in the manifest.json that broke the whole behavior pack.This offline shark game is made totally for entertainment purposes. Fixed the Trolls Large Appetite disadvantage and made it use the minecraft:exhaustion_values component. Added The Monster of the Depths, Witherin, Tame Wolfwalker, and Feral Wolfwalker. Added a locked hover texture for the select button. Made changes to the ui to allow for easier navigation on controller by increasing the sizes of the buttons non-visually. Added the origins/cmd/last_resort_reset function, this kills the origins:origins entity, all origin_entity family entities, and all origin_group_entity family entities, then initializes the addon, and sets the origins:origins origin:playerid scoreboard to the value of the one that was killed. Added a way to detect the current moon phase. Updated the Foxes Hungry Boi disadvantage to use the minecraft:exhaustion_values component.

Updated to be compatible with the new way origins can be randomly selected. Updated the Shulks Large Appetite disadvantage to use the minecraft:exhaustion_values component.

Made the Shulk able to break stone with their fist. Fixed Avians laying an egg every time they join the game. Made the /function origins/cmd/double_initialize_fix function automatically silently run if more than one origins:origins entity is detected. Added a way to make randomly selecting an origin actually select the origin automatically with /function origins/config/random_autoselect. Added events for the player that allow its exhaustion values to be multiplied by any number from zero to ten in increments of 0.5 with /event entity origins:exhaustion_#x. Added tags for all entities that will change how they treat a player with /tag add origins:mob_(entity)_(attack_on_sight/neutral/scare). Updated set_velocity tag to not deal damage, thanks to 1.18.30. Changes since v1.3.4 Extra Origins Update v1.0.4
